So, as you guys know, there were supposed to be several posts up this week that never happened. Well, that’s because my glasses decided that this week was -the- time to break, and such I had bigger worries on my plate, and couldn’t type nearly as well even if I’d had the time. Hence, you have had no posts between me running around trying to get the best deal, first, waiting on the lenses, second, and finally waiting for my eyes to adjust to the new prescription. So we are now going to give this yet another try! There’ll be a proper post tomorrow.
Well, today I’d like to introduce you guys to a new GTD solution, very different from my adored Wunderlist. It’s called HabitRPG, and it’s a web-based solution. As I just set up my account there, this won’t be a full review, I just wanted to share my initial thoughts on the service and concept. In about a week to two weeks you guys should expect a proper review. But let’s dive into those first thoughts. Continue reading
Which happens to be the title of an excellent animated movie! Seriously though, my move is done, and things will once again be ramping up around here. I apologize for how long my move took: there was a lot to do and internet service was a sadly low priority. Tomorrow there’ll be a proper post.
Also, I apologize if my last post was not up to par. I’ll fix the typos and such at some point soon.
It may not be my favorite RTS, and indeed it was rather panned by critics at the time, but Dune 2000 is certainly a fantastic remake of Dune 2, and it’s the first RTS I experienced. I’d not pick any other either, frankly, and here’s why.
Today we’re going to talk once again about a set of my favorite games: The Elder Scrolls series (although much of what I have to say could just as easily be applied to the Fallout series as well). We’re going to talk about how humility, or in other words, the lack of arrogance, is helpful in game design. I like arrogance. It’s certainly a part of who I am. That doesn’t mean it’s a good thing. Continue reading
I’ve been using a thing called Backloggery for a little over a year now, to track my gaming. Yes, Raptr does that and I use Raptr too. Raptr is nicely automatic, and pleasantly social, but it also has a great deal of clutter that I don’t want and don’t use. We might talk about Raptr at another point. Today, I want to talk about Backloggery. To put it simply, Backloggery is a tool to track your gameplay and remind you to finish games you own. That’s far too simple.